Computer Science K-12: Imagining the possibilities! by Doug Bergman
Author:Doug Bergman [Bergman, Doug]
Language: eng
Format: azw3
Published: 2018-06-21T16:00:00+00:00
Why choose this topic? Explain your connection.
Include one symbolic image that of the topic.
Include at least one statistic related to the topic.
Include two additional things that are shocking, surprising, or interesting about this topic.
Project Description and Rubric
Students can earn 90% of points by completing project according to rubric. For those striving for the additional 10 points, there are options at the end
NOTE
___+10 The game plays without errors or crashing
___+10 World issue/game topic Value:
7.5 Does your game promote, introduce, or teach about the topic/issue you chose?
2.5 Did you refer to your interesting statistic or fact during game play
___+10 Title Screen and Directions
2.5 Is there a clever, eye catching, & appropriate title/intro screen with your name on screen clearly visible?
2.5 Does the intro screen(s) display an introduction storyline?
2.5 Are there directions & objectives ?
2.5 Pleasing to the eye
___+10 Game Images Are there appropriate & high quality graphics/images?
___+20(10 each level)
5 At least 1 additional/new object on each level 2 and 3
5 At least 1 significant change in complexity & difficulty in each level 2 and 3?
___+15 Game Play & Mechanics
5 Did you handle all movement, boundaries, edges, collisions.
5 Is there at least one sound effect (or background music) that enhances game play as well as makes sense in context?
5 “how to play,” “how to control,” “how to succeed,” “what to do” is easy to pick up and is communicated
___+10 Scoring & feedback System:
5 Is feedback/scoring prominently and clearly displayed on screen
5 Does it calculate appropriately & logically and make sense in the context of your game topic?
___+5 End Game
Can you win and lose? Does it display correctly? Does it make sense in context?
Can you go back and play again (for entire game or on any one level)
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